DESCRIPTION
Livestock Management and Grazing System. This script is designed to provide a comprehensive and immersive livestock management experience. The script allows players to raise, manage, and harvest resources from different types of livestock while offering a deep level of customization and interaction. The core features and functionalities include:
1. Configurable Animal Lifecycle Management
- Growth Stages: Each animal progresses from a young stage to an adult stage . The growth process is influenced by factors like time, nutrition, and hydration, making it crucial for players to manage their animals effectively.
- Needs System: Animals have essential needs like hunger, thirst, and protection, which players must fulfill by providing food, water, and vaccinations. The script tracks these needs over time and imposes penalties if not met, such as higher disease probability.
- Resource Extraction and Sacrifice: Players can extract resources (like milk) from mature animals multiple times within a limit. Once an animal's extraction potential is exhausted or if it becomes too old, it can be sacrificed for meat.
2. Detailed Animal Configuration
The script supports various types of animals, each with customizable properties
- Model and Appearance: Different 3D models and outfits can be assigned to each animal, allowing for visual variety.
- Growth and Needs Settings: The time required for growth, the rate of thirst and hunger depletion, and the impact of vaccinations are all adjustable per animal type.
- Whitelist Support: Animals can be restricted to specific job roles (e.g., farmer, police) if needed, offering more control over who can interact with the livestock.
3. Grazing and Zone-Based Activities
- Custom Grazing Zones: Players must take their livestock to specific grazing zones where they can manage and tend to their animals. These zones can be configured with boosts that increase the efficiency or value of the grazing process.
- Dynamic Delivery Zones: Once animals reach maturity or a grazing activity is completed, players can deliver their livestock to various configurable zones for payment.
4. In-Game Events and Predator Attacks
- The script introduces randomized events where predators (like wolves or bears) may attack the player's livestock during grazing sessions. The frequency and intensity of these events are adjustable, adding a layer of unpredictability and danger.
5. User Interface and Notifications
- The script comes with extensive in-game notifications and messages, guiding players on what needs to be done (e.g., when to feed or water their animals). Tutorials can also be customized to educate new players on the mechanics of livestock management.
- Localized Text: All messages and labels can be translated or customized, making the script adaptable to different languages and communities.
6. Customizable Gameplay Settings
- Time Cycles and Data Saving Intervals: The time cycles for activities (like grazing) and the interval for data saving are configurable, allowing server owners to balance gameplay to fit their server’s needs.
- Maximum Animal Limits: The script enforces limits on how many animals a player can manage at once, preventing excessive use and balancing server performance.
7. Extensive Flexibility and Integration
- The script is designed with flexibility in mind, allowing easy integration with other systems, plugins, or frameworks within RedM. The modular design also enables future expansions or adjustments without much hassle.
8. Roleplay-Driven Interactions
- The script’s design focuses on enhancing roleplay experiences, providing players with meaningful tasks, decisions, and consequences that fit within a farming or ranching roleplay setting.
24/7 support for any questions, bugs or suggestions you may have.
REQUIREMENTS
- VORP (RSG VERY SOON)
- redemrp_menu_base
- uiprompt
- tp-inputs
SHOWCASE




DOCUMENTATIONS


REQUIREMENTS
- VORP (it is possible to make it compatible with RSG CORE, but only if there is a demand for it.)
- redemrp_menu_base
- uiprompt
- redemrp_progressbars
LOCKED FILES
* All files are encrypted using the encryption system "FiveM Asset Escrow" except the config file