DESCRIPTION
This script introduces a fully immersive boxing experience into your RedM server, allowing players to place bets on two randomly generated fighters who battle each other inside a specially designed ring. Once the betting phase closes, the fighters engage in a thrilling combat to determine the winner. The outcome rewards any players who bet on the winning fighter.
Main Features
1. Immersive Betting System
- Players in a defined area can open a user-friendly interface to choose which fighter to bet on.
- The script supports automatic cutoff times, preventing late bets once the match is set to begin.
- If there are no bets (or insufficient competition), the fight can be canceled, ensuring fairness and saving players from losses.
2. Dynamic Fighter Generation
- Each fighter is assigned a randomly chosen name, model, skills, and taunt emotes, delivering unique matchups each time.
- Customized stats (health, strength, style, experience) provide an engaging variety of fights.
3. Customizable Ring & NPCs
- A ring announcer NPC can introduce the match, further immersing players in the event.
- The Config.lua file allows you to specify ring coordinates, the announcer model, and much more, so you can adapt the script to your preferred location and style.
4. Notifications & Tutorials
- The system offers multiple ways to alert players (text, sound, or both) about new matches, cancellations, and fight outcomes.
- A built-in tutorial message helps new participants understand exactly how the betting and matches work.
5. Reward Distribution
- Once a winner emerges, the script automatically calculates and distributes the prize pool among the players who bet on the victorious fighter.
- If necessary, the code can also refund the bet if an insufficient challenge is detected.
6. Customizable Gameplay Settings
- Time Cycles and Data Saving Intervals: The time cycles for activities (like grazing) and the interval for data saving are configurable, allowing server owners to balance gameplay to fit their server’s needs.
- Maximum Animal Limits: The script enforces limits on how many animals a player can manage at once, preventing excessive use and balancing server performance.
7. Why Choose This Script?
- Easy to Configure: With a single config file, you can quickly change the ring area, fighter stats, announcer details, and notification methods.
- Engaging Gameplay: Offers a fun, community-driven event where players gather, place bets, and watch a dramatic fight unfold.
- Fully Integrated: Works seamlessly with RedM, respecting in-game currency and typical RDR2 roleplay standards.
- Guaranteed Fairness: Several built-in checks ensure that if a fight can’t proceed competitively, the event is canceled or refunds are issued, so no one feels cheated.
By integrating this boxing fight club script, server owners can bring excitement and a betting culture to their RedM communities, turning a simple event into a **memorable, roleplay-friendly attraction** with real stakes and prizes.
24/7 support for any questions, bugs or suggestions you may have.
REQUIREMENTS
SHOWCASE
DOCUMENTATIONS


REQUIREMENTS
- VORP (it is possible to make it compatible with RSG CORE, but only if there is a demand for it.)
- redemrp_menu_base
- uiprompt
- redemrp_progressbars
LOCKED FILES
* All files are encrypted using the encryption system "FiveM Asset Escrow" except the config file